Player logs have a record of regular player actions such as the starting of a game, the saving of a game, facing challenges in a game, etc...   The player log files record a player's activities in a maze so that the activities can be readily assessed.
When a Challenge Maze Software game is started the players are prompted to enter their names.   This begins the logging of their activities.   All activities logged by the Challenge Maze Software for each player will have the player's name included.   Each time a player attempts to solve a challenge, or actually solves a challenge, the information is logged.   Each log entry about challenges also includes the content of the challenge, the answer that was entered, and several other pieces of helpful information.
For regular player actions logged for one game in one maze there is the _Single Maze Player Log.txt File within the folders of the Saves Folder or the Game State Folder.
For regular player actions logged for all games in one maze there is the _Single Maze Player Log.txt File within the folders of the Mazes Folder.
For regular player actions logged for all games in all mazes there is the _General Player Log.txt File within the folders of the ,env Folder.
The errors described on this page are errors the errors that make a popup window (called the 'Error Window') appear over the Challenge Maze Software.   Error Logs have things that go wrong like missing files or other problems that make the games not work correctly.   Errors are only written to logs after clicking OK, closing, or escaping the 'Error Window' that pops up after each error occurs.
For errors logged for one game in one maze there is the _Single Maze Error Log.txt File within the folders of the Saves Folder or the Game State Folder.
For errors logged for all games in one maze there is the _Single Maze Error Log.txt File within the folders of the Mazes Folder.
For errors logged for all games in all mazes there is the _General Error Log.txt File within the folders of the ,env Folder.
The tables below detail the how Challenge Maze Software was designed to perform the logging of regular player actions or errors and software errors.   The 'KEY' to the tables can be found after the last table.
REGULAR PLAYER ACTIONS | ||||||
---|---|---|---|---|---|---|
General Logs | Maze Maker Logs | |||||
Contact Info | Player Log | Error Log | Contact Info | Player Log | Error Log | |
Program Launch | A | |||||
Program Launch Completed | A | |||||
New Game | A | A | ||||
Load Game | A | A | ||||
Save Game Original | A | A | ||||
Save Game Recurrence | A | A | ||||
End Game | A | A | ||||
Challenge Presented | A | A | ||||
Challenge Solved | A | A | ||||
Challenge Attempted | A | A | ||||
Web Page Launch Attempted | A | A | ||||
Player Turn Change | A | A |
PLAYER INPUT ERRORS | ||||||
---|---|---|---|---|---|---|
General Logs | Maze Maker Logs | |||||
Contact Info | Player Log | Error Log | Contact Info | Player Log | Error Log | |
Start Failed | A | A | ||||
Load Failed | A | A | A | |||
Load Failed Short Password | A | A | ||||
Save Failed Short Password | A | A | A | A | ||
Save Failed DifferentPass | A | A | A | A | A |
MAZE CREATOR ERRORS | ||||||
---|---|---|---|---|---|---|
General Logs | Maze Maker Logs | |||||
Contact Info | Player Log | Error Log | Contact Info | Player Log | Error Log | |
Web Page URL | S | A | M | M | ||
Text File Missing | S | A | M | M | ||
Image Missing | S | A | M | M | ||
Sound Missing | S | A | M | M | ||
Folder Missing | S | A | M | M | ||
Text Beyond the File | S | A | M | M | ||
Entry Character | S | A | M | M | ||
Entry Integer | S | A | M | M | ||
Entry Decimal | S | A | M | M | ||
CutScene Time | S | A | M | M | ||
Font Size | S | A | M | M | ||
Font Style | S | A | M | M | ||
Font Color | S | A | M | M | ||
Background Color | S | A | M | M |
OTHER ERRORS | ||||||
---|---|---|---|---|---|---|
General Logs | Maze Maker Logs | |||||
Contact Info | Player Log | Error Log | Contact Info | Player Log | Error Log | |
Sound Read Attempted | S | A | M | M | ||
Text Read Attempted | S | A | M | M | ||
Text Write Attempted | S | A | M | M | ||
Image Read Attempted | S | A | M | M | ||
Invalid Maze | A | A | ||||
Save Copy Failed | A | A | M | M | ||
Copy Failed | S | A | M | M | ||
Delete Failed | S | A | M | M |
If an attempt to save a game has failed, it is possible to manually save the game as long as another game has not been started.
If the Challenge Maze Software window seems to be stuck appearing on top of all other windows, saving the game and restarting the Challenge Maze Software will usually fix this problem.
To avoid these problems, please read this entire section carefully.
The behaviors currently listed in this section are all related to the Challenge Maze Software pushing the limits of how quickly the host computer can perform or how the Challenge Maze Software itself draws images to the screen.   Although sometimes the problems may be because the Challenge Maze Software is pushing the limits of how fast the computer can run, often it is just part of the way the Challenge Maze Software is currently designed so that making mazes is as easy as possible.   There are very effective ways to use the Challenge Maze Software that can avoid these problems.   These behaviors were discovered during testing.   Solutions that did not greatly restrict the design and release of the Challenge Maze Software have not yet been implemented.   If the software turns out to be popular enough, this problem will addressed in future versions.   To find out the recommended specifications for how fast a computer should be to run the Challenge Maze Software, please visit the Specification Requirements Section.
Waiting for the Challenge Maze Software to finish whatever it is doing (showing a new room, showing a 'Challenger' animation, changing text on the 'ChalkBoard', showing a 'CutScene', etc...) before clicking on the Challenge Maze Software or switching back and forth from other software windows is the primary way to avoid these types of problems.   Also, raising and lowering volume or screen brightness may cause the same problems as switching between windows if icons or (volume/brightness) meters show up on the computer screen when the volume or brightness are raised and lowered.
It may also help to run the software in a maximized window (press F11) and to close all other unnecessary programs running on the host computer.   Also, When the Challenge Maze Software is running, there is a something 'called' a process running on the Windows computer so that more of the computer's resources will be available to the Challenge Maze Software.   If the computer is near or below the Specification Requirements, it may help to change the priority of the process so that the Challenge Maze Software performs better.   An internet search for 'setting process high priority windows 7' or 'setting process high priority windows 8' may help set the priority.   The process name will be 'Challenge Maze.exe'.
If at all possible, when building a maze, it is helpful to keep 'CutScenes' to just a few seconds long.   However, even 'CutScenes' will play without a problem if the computer is fast enough and the player does not try to switch windows or interact with the screen by clicking on it while a 'CutScene' is playing.
Sometimes the Challenge Maze Software will appear to have a completely blank white screen.   This generally happens when switching between different software windows running on the computer.   When switching back to the Challenge Maze Software, the 'Game Screen' may appear white.   This has to do with the way the Challenge Maze Software draws images to the computer screen and usually happens when the Challenge Maze Software is in the middle of showing a Challenge or CutScene.   Waiting just a few moments until the Challenge or the CutScene finishes will normally allow the Challenge Maze Software enough time to draw all images on the screen again.
This strange behavior is much like the 'Blank White Game Screen'.   This behavior also happens when switching between software, but has been known to happen without switching between software.   Waiting a few moments for the Challenge Maze Software to finish doing whatever action it is doing, will usually solve the problem.
Sometimes there may be a window that pops up saying that the Challenge Maze Software is 'Not Responding'.   This is usually accompanied by a 'Blank White Game Screen'.   Choosing to allow the Challenge Maze Software to keep running and waiting a few moments will usually solve this problem.